Class ItemDamage

java.lang.Object
net.tnemc.item.component.helper.ItemDamage

public class ItemDamage extends Object
ItemDamage - Controls how much damage should be applied to the item from a given attack If not specified, a point of durability is removed for every point of damage dealt The final damage applied to the item is determined by: floor(base + factor * dealt_damage) The final value may be negative, causing the item to be repaired
Since:
0.2.0.0
Author:
creatorfromhell
See Also: