Uses of Package
net.tnemc.item.component.impl
Packages that use net.tnemc.item.component.impl
Package
Description
-
Classes in net.tnemc.item.component.impl used by net.tnemc.itemClassDescriptionAttributeModifiesComponentBannerComponent - List of all patterns applied to the banner or the shield.BaseColorComponent - The base dye color of the banner applied on a shieldBlocksAttacksComponent - When present, this item can be used like a Shield to block attacks to the holding player.BreakSoundComponent - When present, this sound will be played when the item runs out of durability and breaks Added in MC 1.21.5BucketEntityDataComponent - NBT applied to an entity when placed from this bucket.BundleComponent - The items stored inside this bundle.CanBreakComponentCanPlaceOnComponentConsumableComponentContainerComponent - The items contained in this container.CustomNameComponentDamageComponent - The number of uses consumed (not remaining) of the item's durability.DamageResistantComponentDeathProtectionComponentDyedColorComponent -The color applied of this leather armor piece.EnchantableComponent - outline from Snapshot 24w33aEnchantmentGlintOverrideComponentEnchantmentsComponent - Can contain either the following fields, or key-value pairs of levels of enchantments.EntityVariantComponent - Holds information about the entity variant that should be carried over for items such as mob bucket, spawn egg, etc.EquippableComponentFireworkExplosionComponentFireworksComponentFoodComponent - The food stats for this consumable item.GliderComponent - If present, this item allows players to glide (as with elytra) when equipped.Deprecated.Deprecated.This component was deprecated in MC 1.21.5 in favor of
TooltipDisplayComponent
InstrumentComponentIntangibleProjectileComponentItemModelComponentItemNameComponentJukeBoxComponentLodestoneTrackerComponentLoreComponentMapColorComponentMapIDComponentMaxDamageComponentMaxStackSizeComponent - The maximum number of items that can fit in a stack.ModelDataComponentModelDataOldComponentNoteBlockSoundComponentOminousBottleAmplifierComponentPotDecorationsComponentPotionContentsComponentPotionDurationScaleComponent - as of MC Snapshot 25w02aProfileComponentProvidesBannerPatternsComponent -When present, this item can be placed in the pattern slot of a Loom.ProvidesTrimMaterialComponent - When present, this item will provide the specified trim material when used in a trimming recipe.RarityComponent - Sets the rarity of this item, which affects the default color of its name.RecipesComponentRepairableComponentRepairCostComponent - The number of experience levels to add to the base level cost when repairing, combining, or renaming this item with an anvil.StoredEnchantmentsComponents - Can contain either the following fields, or key-value pairs of levels of enchantments.SuspiciousStewEffectsComponent - The effects applied when consuming this suspicious stew.ToolComponentTooltipDisplayComponent - Allows the tooltips provided specifically by any given item component to be surpressed.TooltipStyleComponent -The resource location of the custom sprites for the tooltip background and frame which references texturesTrimComponentUnbreakableComponent - If set, this item doesn't lose durability when used.UseCooldownComponentWeaponComponent - as of MC Snapshot 25w02aWrittableBookContentComponentWrittenBookContentComponent -
Classes in net.tnemc.item.component.impl used by net.tnemc.item.bukkit.platform.implClassDescriptionAttributeModifiesComponentBannerComponent - List of all patterns applied to the banner or the shield.BaseColorComponent - The base dye color of the banner applied on a shieldBundleComponent - The items stored inside this bundle.ContainerComponent - The items contained in this container.CustomNameComponentDamageComponent - The number of uses consumed (not remaining) of the item's durability.DyedColorComponent -The color applied of this leather armor piece.EnchantableComponent - outline from Snapshot 24w33aEnchantmentsComponent - Can contain either the following fields, or key-value pairs of levels of enchantments.FoodComponent - The food stats for this consumable item.GliderComponent - If present, this item allows players to glide (as with elytra) when equipped.Deprecated.This component was deprecated in MC 1.21.5 in favor of
TooltipDisplayComponent
ItemModelComponentItemNameComponentLoreComponentMaxDamageComponentMaxStackSizeComponent - The maximum number of items that can fit in a stack.ModelDataComponentModelDataOldComponentProfileComponentRarityComponent - Sets the rarity of this item, which affects the default color of its name.RepairCostComponent - The number of experience levels to add to the base level cost when repairing, combining, or renaming this item with an anvil.StoredEnchantmentsComponents - Can contain either the following fields, or key-value pairs of levels of enchantments.SuspiciousStewEffectsComponent - The effects applied when consuming this suspicious stew.TooltipStyleComponent -The resource location of the custom sprites for the tooltip background and frame which references texturesTrimComponentUnbreakableComponent - If set, this item doesn't lose durability when used. -
Classes in net.tnemc.item.component.impl used by net.tnemc.item.component.implClassDescriptionContainerComponent - The items contained in this container.EnchantmentsComponent - Can contain either the following fields, or key-value pairs of levels of enchantments.
-
Classes in net.tnemc.item.component.impl used by net.tnemc.item.paper.platform.impl.modernClassDescriptionBundleComponent - The items stored inside this bundle.ContainerComponent - The items contained in this container.CustomNameComponentDamageComponent - The number of uses consumed (not remaining) of the item's durability.DyedColorComponent -The color applied of this leather armor piece.EnchantmentsComponent - Can contain either the following fields, or key-value pairs of levels of enchantments.ItemModelComponentItemNameComponentLoreComponentModelDataComponentProfileComponent
-
Classes in net.tnemc.item.component.impl used by net.tnemc.item.paper.platform.impl.oldClassDescriptionAttributeModifiesComponentBannerComponent - List of all patterns applied to the banner or the shield.BaseColorComponent - The base dye color of the banner applied on a shieldBundleComponent - The items stored inside this bundle.ContainerComponent - The items contained in this container.CustomNameComponentDamageComponent - The number of uses consumed (not remaining) of the item's durability.DyedColorComponent -The color applied of this leather armor piece.EnchantableComponent - outline from Snapshot 24w33aEnchantmentsComponent - Can contain either the following fields, or key-value pairs of levels of enchantments.FoodComponent - The food stats for this consumable item.GliderComponent - If present, this item allows players to glide (as with elytra) when equipped.Deprecated.This component was deprecated in MC 1.21.5 in favor of
TooltipDisplayComponent
ItemModelComponentItemNameComponentLoreComponentMaxDamageComponentMaxStackSizeComponent - The maximum number of items that can fit in a stack.ModelDataComponentModelDataOldComponentProfileComponentRarityComponent - Sets the rarity of this item, which affects the default color of its name.RepairCostComponent - The number of experience levels to add to the base level cost when repairing, combining, or renaming this item with an anvil.StoredEnchantmentsComponents - Can contain either the following fields, or key-value pairs of levels of enchantments.SuspiciousStewEffectsComponent - The effects applied when consuming this suspicious stew.TooltipStyleComponent -The resource location of the custom sprites for the tooltip background and frame which references texturesTrimComponentUnbreakableComponent - If set, this item doesn't lose durability when used.
TooltipDisplayComponent